Fragile Delivery 

 fragile-delivery-1-quests-world-nier-replicant-wiki-guide
Type Act I Side Quest
Client Northern gate Guard
Location Village
Reward  1250 gold

Fragile Delivery is one of the Side Quests in NieR Replicant. Side quests are optional tasks or quests usually requested by NPCs that players can choose to complete in order to obtain rewards. Some quests rewards are required for certain endings.

 

A guard at the northern gate has asked you to deliver a parcel to the gold house at the highest point of The Aerie. The parcel is fragile, so take extra care when carrying it.

You successfully delivered the parcel. Report back to the client.

You reported your success to the client.

Fragile Delivery Rewards

  • 1250 gold

 

Fragile Delivery Objectives

Carefully deliver a parcel to the Aerie's village chief's house

  

Fragile Delivery Walkthrough

A guard at the Northern Gate (to the left) asks if NieR has time for a delivery. His friend did him a favor and he wants to give him something special. The guard gives a warning not to jump around, get knocked over, or anything like that because it is really fragile. 

  • Do not perform an evasive roll, jump around, or fall from heights as this will break the parcel 
  • If the parcel breaks you can go back to the guard and get another one.
  • It is best to first clear off the shades in The Aerie, and go back with the parcel when there are no enemies except some bats near the entrance.

Head to the Aerie, and locate the gold house at the highest point in the village. There will be an orange indicator in front of the door. 

Once delivered, return to the guard to complete the quest and claim the reward.

 

Side Quests
A Bridge in Peril  ♦  A Child's Final Chance  ♦  A City Reborn  ♦  A Dog Astray  ♦  A Memorable Knife  ♦  A Return to Shopping  ♦  A Shade Entombed  ♦  A Signature Dish  ♦  Apology from a Fool  ♦  Boar Hunt  ♦  Bon Appetit!  ♦  Bon Appetit! 2  ♦  Book Smarts  ♦  Closure  ♦  Disturbing the Sleep of Kings  ♦  Fragile Delivery 2  ♦  Fragile Delivery 3  ♦  Freesia  ♦  Herbal Remedies  ♦  Item Unknown  ♦  Learning a Trade  ♦  Life in the Sands  ♦  Master of the Southern Plains  ♦  Nightmare and Dust  ♦  Old-fashioned Home Cooking  ♦  On the Wings of Eagles  ♦  Research Project  ♦  Search for the Shade  ♦  Shadows of the Desert  ♦  Shopping List  ♦  Staying Afloat  ♦  The Ballad of the Twins  ♦  The Belated Letter  ♦  The Creaky Waterwheel  ♦  The Damaged Map  ♦  The Despicable Man  ♦  The Faded Fountain  ♦  The Fisherman's Final Gambit  ♦  The Fisherman's Gambit  ♦  The Fisherman's Gambit, Part 2  ♦  The Fisherman's Gambit, Part 3  ♦  The Fisherman's Gambit, Part 4  ♦  The Fisherman's Gambit, Part 5  ♦  The Fisherman's Gambit, Part 6  ♦  The Fisherman's Gambit, Part 7  ♦  The Fisherman's Gambit, Part 8  ♦  The Great Tree  ♦  The King's Mask  ♦  The Lighthouse Lady's Wrath  ♦  The Littlest Hero  ♦  The Lost Eggs  ♦  The Magical Stone  ♦  The Masterless Lighthouse  ♦  The Missing Girl  ♦  The New Merchant in Town  ♦  The Pride of a Lover  ♦  The Runaway Son  ♦  The Scattered Cargo  ♦  The Shade Army  ♦  The Strange Fate of the Jewel  ♦  The Tangled Message  ♦  The Tavern Keeper's Grandmother  ♦  Thieves in Training  ♦  Yonah's Gift  ♦  Yonah's Home Cooking



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