Shades are the main Enemies of NieR Replicant. Shades, also known as Gestalts, are abundant in the World of NieR Replicant and are NieR's main opponents. 

Monsters called Shades now roam the land, threatening our very lives. 

 

Shades Location

Shades can be found in most Locations except Seafront, Forest of Myth, and inside the walls of Facade.

 

Shades Information

According to NieR, Shades are the monsters taking over their dying world. They roam around in all the lands and NieR aims to kill them all. They appear in different forms, from a small almost harmless baby Shade to large boss-like creatures with magic abilities. 

Shades also get stronger and evolve as the story progresses, gaining access to armor. Most Bosses in the game are also classified as Shades.

Despite their monsteous outlook and usual aggressive demeanor, there has been some noticeable evidence of a consciousness in some Shades, and some appear less hostile than others, and some could even be described to have human characteristics, as seen in the Shade in the Quest, A Tale of the Study.

 

Spoilers: 

The second playthrough and the discovery of the Project Gestalt documents uncover a different perspective on Shades. 

Shades are actually found out to be the remnants of humans. They are the separated souls without vessels that underwent a process from Project Gestalt. The process was a necessary solution in order to preserve the human souls as they were going extinct and dying off  The shell-less transition was intended to be temporary. Replicant bodies were created so that eventually the vessel-less souls could re-enter into a human body and live normally once again once there was no longer a threat. However, the process was complicated when the Replicants gained a consciousness of their own and believed themselves to be the real humans. 

The lost souls would eventually relapse and evolve into the hostile monsters, they now call Shades. 

A notable Shade is the Shadowlord, but with the new information on Shades in mind, the Shadowlord is actually the real human NieR, and the protagonist to the story is his replicant. The reason he kidnaps Yonah from the Village is because he wanted to use Yonah's replicant for his original Yonah in need of a vessel. 

 

Small Shades

baby-shades-enemies-world-nier-replicant-wiki-guidelarge-shades-introduction-enemies-world-nier-replicant-wiki-guidelarge-shade-enemies-world-nier-replicant-wiki-guide

Type Location
Small Shade Northern Plains while it is cloudy, during Act II of the game; Underground Laboratory
Small Shade(armored) Northern Plains while it is cloudy, during Act II of the game
Axe-wielding Small Shade Northern Plains while it is cloudy, during Act I of the game (after join Kaine)
Axe-wielding Small Shade(armored) Southern Plains while it is cloudy, during Act II of the game
Sharpshooter Small Shade Underground Laboratory
Sharpshooter Small Shade(armored) Northern Plains while it is sunny, during Act II of the game
Caster Small Shade  the Aerie
Caster Small Shade(armored) Northern Plains while it is sunny, during Act II of the game
Assaulter Shade  TBC
Sphere Shadowlord's Castle; the Village  during the Boss fight with Jack of Hearts; the Aerie during Boss fight with Wendy

 

Large Shades

armoured-shades-comparisonenemies-world-nier-replicant-wiki-guidearmoured-shades-enemies-world-nier-replicant-wiki-guidearmoured-shades-remasteredenemies-world-nier-replicant-wiki-guide

Type Location
Large Shade Emil's Manor; Underground Laboratory
Shield-wielding Large Shade  the Prologue, the Lost Shrine, during Act I of the game
Shield-wielding Large Shade(armored) Southern Plains,  the Village during second phase of boss fight against Jack of Hearts, Shadowlord's Castle
Conqueror Large Shade  During the Quests, The Magical Stone
Conqueror Large Shade(armored)  Exclusively available in the DLC
Levitating Caster Large Shade  the Desert while it is cloudy, Shadowlord's Castle
Levitating Caster Large Shade(armored)  back road to the Lost Shrine
Sword-wielding Assaulter Shade  the Barren Temple; Act I; the Village during first and second phase of boss fight against Jack of Hearts
Sword-wielding Assaulter Shade(armored)  the Aerie after defeating Wendy; the Lost Shrine  during the end of the game

 

 

Giant Shades

Type Location
Giant Shade the Prologue; Southern Plains while it is cloudy, during Act II of the game
Giant Shade(armored) Southern Plains while it is sunny and Northern Plains, during Act II of the game; the Aerie after defeating Wendy
Sabre-wielding Giant Shade  the Barren Temple, during Act II of the game
Sabre-wielding Giant Shade(armored) Exclusively available in the DLC
Sharpshooter Giant Shade the Lost Shrine during Act II of the game
Sharpshooter Giant Shade(armored) Exclusively available in the DLC
Hammer-fists Giant Shade  the Barren Temple
Hammer-fists Giant Shade(armored) Southern Plains during Act II of the game
Caster Giant Shade Northern Plains  and Lost Shrine at the end of the game
Caster Giant Shade(armored) Lost Shrine at the end of the game
Caster Assaulter Shade Northern Plains while it is cloudy, during Act II of the game
Caster Assaulter Shade(armored) Shadowlord's Castle

 

 Shade Bosses

hook4-bosses-world-nier-replicant-wiki-guidejackofhearts1-bosses-world-nier-replicant-wiki-guideshade-wildboar2-bosses-world-nier-replicant-wiki-guide

Hook - Jack of Hearts - Shade Wild Boar

 

 

Enemies
Robots  ♦  Scorpions  ♦  Spiders  ♦  Wolves



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